Vanguard: Saga Of Heroes
I worked on Vanguard for 6 years. During the project I did environment models, object models, an NPC model, technical PC character work, a large amount of terrain and city layout and lots of mel scripting tools for pipeline both character and environment. I served as the art lead, and I was on the project between 2003-2009.

Vanguard Terrain
Worked On: Terrain, Ecosystems

Vanguard Terrain
Worked On: Terrain, Ecosystems

Vanguard Terrain
Worked On: Terrain, Ecosystems

Vanguard Terrain
Worked On: Terrain, Ecosystems

Vanguard Terrain
Worked On: Terrain, Ecosystems

Vanguard Terrain
Worked On: Terrain, Ecosystems

Stirge
Worked On: Modeling, Texturing, Rigging& Animation

New Targonor
Worked On: Bridge Entrance Model, City Terrain Integration

New Targonor
Worked On: Bridge Entrance Model, City Terrain Integration

Mantis
Worked On: Terrain, Ecosystems, City Integration

Mantis
Worked On: Terrain, Ecosystems, City Integration

Mantis
Worked On: Terrain, Ecosystems, City Integration

Leth Nurae
Worked On: Terrain, City Layout, Statue Model, Cliffs & Roads

Halgarad
Worked On: Terrain, Buildings, Layout & Object Placement

Halgarad
Worked On: Terrain, Buildings, Layout & Object Placement

Halgarad
Worked On: Terrain, Buildings, Layout & Object Placement

Halgarad
Worked On: Terrain, Buildings, Layout & Object Placement

Dahknarg Statues
Worked On: Modeling, Terrain Integration

Dahknarg Statues
Worked On: Modeling, Terrain Integration

Bordinar's Cleft Entrance
Worked On: Modeling, Terrain

Bordinar's Cleft
Worked On: Terrain, Modeling

Bordinar's Cleft Entrance
Worked On: Modeling, Terrain